Time Master>Introduction>The
Books>The World
The World of Time Master.
A Guide>History>How the World Works>Random Matters
A little of how the world works...
- The Ten Provinces
- The Castle
- Map of the Ten Provinces
The Castle...
The castle of the Star Peninsula is the oldest surviving
building in the world. No records of its construction exist, but it is widely
believed that it was created, or at very least inspired, by the gods—though
which gods is a matter for conjecture. Certainly no human masons could have
cut and manipulated its vast black stones without supernatural help. Set on
a massive stack and joined to the mainland by a natural rock span, it is a
dramatic and daunting sight to any visitor, with its four towering spires
stark against the backdrop of the uncharted northern sea.
For all its
forbidding appearance, though, the castle is a surprisingly pleasant place to
live. Its many rooms are well furnished, there are servants in plenty to fulfil
the needs of inhabitants and guests, and the spacious storerooms and frequent
provenance wagons supply excellent food to be served in the great dining hall.
The wine cellars are famed, and there are even underground warm bathing pools.
But beneath the secular surface lies another aspect of the castle—its magical
properties, which the Circle guard and use, even though they may not fully understand
their nature.
Chief of these
is the Marble Hall, deep in the castle's foundations. Filled with mist and set
with pillars reaching to a ceiling lost in dimness, the Marble Hall appears to
defy spatial laws. It is said to be impossible to find its outer limits, but
the Circle are less interested in testing this piece of lore than in using the
Hall's other properties. Magical energy is concentrated here; especially so in
the vicinity of the black circle set in to the mosaic floor, which—again,
by repute—marks the Hall's exact centre. The magi knew that the black circle
is also a gateway to other dimensions; the Circle, too, have discovered this
but their knowledge is incomplete. What they do know, however, is that
the Marble Hall is a place of enormous and potentially dangerous power, and for
this reason only initiated Circle members are permitted to enter.
The other
major supernatural element is the Maze. Marked by a rectangle of grass slightly
greener than the surrounding sward of the castle stack, it too is a spatial gateway;
but between locations rather than dimensions. Using a combination of visualisation
and dedicated amulets made and charged to trigger the Maze's powers, people can
transport themselves instantly between the castle and any other place in the
world. The magi used the Maze as an everyday matter, but after their fall most
of their records were destroyed in the drive to wipe out all traces of their
rule, so for many centuries the Circle knew little of this ability. However,
they did discover the Maze's other attribute: the ability to shift the castle
fractionally aside from normal time and space. Thus with the gateway closed the
castle was visible only to outsiders who crossed the bright rectangle of grass
and passed through. As one chronicler put it, 'They used the Maze to hold themselves
aloof from idle scrutiny, but they did not fully understand what they used.'
Centuries
passed before the technique of travelling through the Maze was finally rediscovered,
and early experiments were fraught with problems and, in some cases, dangers.
But eventually its use became as routine a matter as it had been in the magi's time.